Far Cry New Dawn Review


Far Cry New Dawn

Game: Far Cry New Dawn
Consoles: PS4, PC (Reviewed on), Xbox One
Publisher: Ubisoft
Developer: Ubisoft Montreal
(A review copy of Far Cry New Dawn was supplied by the publisher.)

When it comes to FPS open world games the Far Cry franchise is in an odd position. Since its inception, the series has consistently moved the needle forward for crafting engaging worlds and strong, choice-driven combat. Yet, recently the Far Cry series has failed to really build upon the foundation set by previous entries in new ways. This puts Far Cry New Dawn in a difficult spot, as it both attempts to try something different with the formula while retaining the same, classic Far Cry feel.

Set 17 years after the climactic events of Far Cry 5, New Dawn sees the survivor of the nuclear apocalypse trying to rebuild their lives. You play the unnamed chief of security of an organization dedicated to helping people recover from the worldwide devastation. Sent to Hope County, Montana, your train is ambushed by a group of marauding bandits known as the Highwaymen. What follows is roughly 30 hours of you and the survivors of Hope County fighting back against this sadistic group of bandits that have taken over the land.

There’s a little more to the story, but saying any more would ruin some of Far Cry New Dawn’s best moments. In terms of plot, this one is fairly dark and developer Ubisoft Montreal has gone to great lengths to flesh out the principal cast. Outside of cutscenes and flashbacks, players can find all manner of lore items scattered throughout the map.

Yet, New Dawn is at its best when the player gets to see how the changes in power and the world itself affected characters from Far Cry 5. There’s only a handful of returning characters, but New Dawn makes the most of them by pushing their stories to the forefront. This is especially true of the New Eden cult and previous antagonist, Joseph Seed. Without treading into spoiler territory, it’s safe to say that the player will get answers to what happened at the end of Far Cry 5.

Taking the spotlight this time is the pair of female twins that lead the Highwaymen – Mickey and Lou. Both are incredibly vicious and it’s nice to see that Far Cry New Dawn isn’t afraid to let their villains take the spotlight. But for every sinister, emotional moment there is an equally wacky one that feels tonally out of place. This has always been a major issue with the Far Cry series, but it’s never been more apparent than in this entry. It’s hard to take any dramatic revelation seriously when I just finished a mission that had me blasting enemies to the Bee Gees’ Stayin Alive.

Unsurprisingly the gameplay consists of either action or stealth-based combat depending on what your preference is. Almost every mission can be completed using one of these two options and New Dawn gives the player enough tools to make either choice viable. Though if you’ve played …read more

Source:: Heavy.com

      

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