Crackdown 3 Review

Crackdown 3

Game: Crackdown 3
Consoles: Xbox One (reviewed), PC
Publisher: Xbox Game Studios
Developer: Sumo Digital

A Crackdown 3 review code was provided by the publisher.

The wait for Crackdown 3 has been a tumultuous one. A dizzying number of delays have come its way due to changes in development teams and the difficulties associated with the game’s reliance on Microsoft’s cloud-engine powered destructibility. It’s crazy to sit back and think back on how long fans have waited to finally get their hands on a new entry in the Crackdown series – Crackdown 2 launched all the way back in 2010, while the initial reveal for Crackdown 3 took place at E3 2014. Five years later, the next first-party IP title for the Xbox One has finally turned into a finished product that’s ready for consumption. However, it’s quite evident that Crackdown 3 doesn’t live up to the hype surrounding it.

Xbox Game Studios, Sumo Digital

Crackdown 3 is split up into two main modes of play – a single-player campaign (which can also be played in co-op) and an online multiplayer component (Wrecking Zone). The single-player portion is a retread of everything you’ve already done in the previous Crackdown games. You’re a super-powered agent who’s tasked with toppling an element more powerful than simple street gangs – this time, you’ll need to take down an evil mega corporation. It just so happens that this super corporate entity has control over an entire city, which means you’ll need to raise hell in different sections of your new main locale to rip power away from the powers that be. Doing so entails performing all sorts of destructive tasks, such as shutting down power plants, taking control of company controlled monorails, freeing resistance soldiers from lockup etc.

Xbox Game Studios, Sumo Digital

If you’ve played the last two Crackdown games extensively, then you know what’s in store for you here. Your agent jumps to insane heights, collects stat boosting orbs, flings huge objects at enemies, and gains access to an impressive armory over time. While there is a modicum of fun to be had from upgrading your agent and blowing everything up around you, the gameplay loop feels a bit tired in this day and age. As a sequel, Crackdown 3 doesn’t add anything fresh or innovative to the action as a whole.

The cliché villains, lame jokes, and mission types that never seem to switch things up hamper the single-player experience as a whole. While it’s still cool to see your agent evolve into a unstoppable killing machine, you’ll gradually lose interest in your mission as you’re asked to take down yet another power plant. The climatic boss battles, stunt driving excursions, and platforming challenges are slightly more interesting. But they still reflect repeated mechanics that have already been done to death in previous entries.

Xbox Game Studios, Sumo Digital

The cel-shaded look that Crackdown 3 retains from the last two games in the series looks impressive in action. Terry Crews’ likeness has been adopted wonderfully for the main agent in play, …read more



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